代码如下:
  const hyp = new cesium.HypsometricSetting()
      hyp.emissionTextureArray = [
        {
          url: './static/building/building1.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 100,
          VTiling: 100
        },
        {
          url: './static/building/building2.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 80,
          VTiling: 80
        },
        {
          url: './static/building/building1.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 100,
          VTiling: 100
        },
        {
          url: './static/building/building1.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 100,
          VTiling: 100
        },
        {
          url: './static/building/building5.jpg',
          USpeed: 0.5,
          VSpeed: 0,
          UTiling: 50,
          VTiling: 50
        },
        {
          url: './static/building/building1.jpg',
          USpeed: 0.1,
          VSpeed: 0,
          UTiling: 30,
          VTiling: 30
        },
        {
          url: './static/building/building2.jpg',
          USpeed: 0,
          VSpeed: 0.5,
          UTiling: 20,
          VTiling: 20
        },
        {
          url: './static/building/building3.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 100,
          VTiling: 100
        },
        {
          url: './static/building/building4.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 70,
          VTiling: 70
        },
        {
          url: './static/building/building5.jpg',
          USpeed: 0,
          VSpeed: 0,
          UTiling: 70,
          VTiling: 70
        }
      ]
      layer.hypsometricSetting = {
        hypsometricSetting: hyp
      }
报错信息如下:
An error occurred while rendering.  Rendering has stopped.
undefined
RuntimeError: Fragment shader failed to compile.  Compile log: ERROR: 0:172: 'czm_getEmissiveTextureColor' : no matching overloaded function found
ERROR: 0:172: '=' : dimension mismatch
ERROR: 0:172: 'assign' : cannot convert from 'highp float' to 'highp 3-component vector of float'
白膜数据是通过矢量面数据,设置风格拉起来的