var promise = scene.addS3MTilesLayerByScp(URL_CONFIG.SCP_SRSB,{
name : 'srsb'
});
Cesium.when(promise).then(function(layer){
scene.camera.setView({
destination : new Cesium.Cartesian3(4181543.6006631823,969824.2804255498,4703633.589837628),
orientation : {
heading : 6.138658493075381,
pitch : -0.6944384190474868,
roll : 6.2825569181934835
}
});
var promiseColc = [
Cesium.loadImage('Tex/H0_128.png'),
Cesium.loadImage('Tex/H3_128.png'),
Cesium.loadImage('Tex/H6_128.png'),
Cesium.loadImage('Tex/H9_128.png'),
Cesium.loadImage('Tex/H12_128.png'),
Cesium.loadImage('Tex/H15_128.png'),
Cesium.loadImage('Tex/H18_128.png'),
Cesium.loadImage('Tex/H21_128.png'),
Cesium.loadImage('Tex/H24_128.png'),
Cesium.loadImage('Tex/H27_128.png'),
Cesium.loadImage('Tex/H30_128.png')
];
return Cesium.when.all(promiseColc);
}).then(function(imageArr){
var layer = scene.layers.find('srsb');
if(layer){
layer.AddImageArray(imageArr);
layer.SetBound3D(13.051344444444444,47.815783333333336,13.05866111111111,47.82214722222222,400.0,550.0);
}
});
上面代码是从你们官网的示例“体渲染”里找到的,请问layer.AddImageArray和layer.SetBound3D方法的说明在哪里有?类参考里没有找到。