超图FAQ: //获取选择集 Selection3D[] selection = sceneControl.Scene.FindSelection(true); int selectioncount = selection[0].Count; //将选择集转换为记录 Recordset recordset = selection[0].ToRecordset(); GeoModel3D geoModel3D = recordset.GetGeometry() as GeoModel3D; Model model = geoModel3D.Model; int count= model.GetSkeletonCount(-1); //获取模型骨架 SkeletonID id = new SkeletonID(-1, 10); Skeleton skeleton = model.GetSkeleton(id);