//获取选择集 Selection3D[] selection = sceneControl.Scene.FindSelection(true);
int selectioncount = selection[0].Count; 如果有选中多个图层的,则去循环Selection3D数组集合
//将选择集转换为记录 Recordset recordset = selection[0].ToRecordset();
GeoModel3D geoModel3D = recordset.GetGeometry() as GeoModel3D;