GeoModel model = (GeoModel)placeMark.Geometry;
m_sceneControl.Scene.AutoLockTarget = model;
m_sceneControl.Scene.AutoLockOffset = new Point3D(0, 0, 100);
CurrentFlyManager.Routes.Add(route);
如上代码所示,场景中有模型,也绑定了模型,flymanager也增加了路径,但是模型并不会沿着路径动起来,这可能是什么原因?