使用产品:SuperMap for WebGL 11.3
问题描述:使用primitive方式添加glb模型,没有加载出来,文件地址没问题(使用entity方式正常)
let modelMatrix = SuperMap3D.Transforms.headingPitchRollToFixedFrame(position, new SuperMap3D.HeadingPitchRoll(SuperMap3D.Math.toRadians(90), 0, 0))
const modelPrimitive = viewer.scene.primitives.add(
new SuperMap3D.ModelInstanceCollection({
url: '',
instances: [{ modelMatrix }]
})
)